OUR STUDIO

Our roots in the Vancouver game community originate from three flagship development studios (Black Box Games, Deep Fried Entertainment, & United Front Games). Since 2011, we have focused on building long-term relationships with AAA game studios who need engineering expertise to help bring their games to market.

Most recently, Jetpack has been working alongside Sony Interactive (Santa Monica Studio) on God Of War projects, including the port of GOW 2018 to PC/Steam, which it released in January 2022.  The game has been well received by critics and the community.

OUR VISION

Jetpack’s vision is predicated on a small and flexible studio size, which permits us to iterate quickly, communicate effectively, and remain agile within an evolving industry. The size and composition of our team depends on the specific projects that we are managing. Our studio resumé includes a full range of game development roles – from remote co-development to full autonomous production. We actively pursue game projects that resonate with us.

OUR WORK

  • God of War: Ragnarök ™ PS5

    Sony Interactive Entertainment l Santa Monica Studio

    Provided engineering services to Santa Monica Studio

  • God of War 2018

    God of War ™ PC

    Sony Interactive Entertainment l Santa Monica Studio

    Ported Sony Santa Monica’s 2018 Game Of The Year masterpiece from Playstation 4 to PC.

  • ORC MUST DIE! Unchained

    ORC MUST DIE! Unchained

    Sony Interactive Entertainment | Robot Entertainment

    Playstation 4 implementation from PC title

  • PLANT VS ZOMBIES: GARDEN WARFARE II

    PLANT VS ZOMBIES: GARDEN WARFARE II

    Electronic Arts Canada

    Provided engineering support

  • DARK SOULS

    DARK SOULS

    Bandai Namco

    Provided engineering support for Steam upgrade

  • NBA LIVE 16

    NBA LIVE 16

    Electronic Arts - Tiburon

    Engineering & UI development support for all game modes

  • NBA LIVE 15

    NBA LIVE 15

    Electronic Arts - Tiburon

    Engineering, UI development, art, design, & project management support for all game modes

  • NBA LIVE 14

    NBA LIVE 14

    Electronic Arts - Tiburon

    Engineering, UI development, art, design, & project management support for all game modes

Sony Santa Monica Studio
Bandai Namco

CLIENTS

Sony Interactive Entertainment
Amazon Game Studios
Electronic Arts

CONTACT US

OUR LOCATION

Our studio is located in the historic Gastown district in Vancouver, BC, Canada.

163 W Hastings St.
Suite 310
British Columbia, Canada
V6B 1H5